Midi sequencing skills
Inputting midi data
dynammics
I added the use of dynamics to my snare drum by using a compressor to the snare drum part. i used this to equalise the sound of the snare drum. i did this by adding to a compressor to the mixer tab.Real-time performance
I played the piano sequence using live recording. After I worked the notes I live played them into logic with a metronome to keep me in time. I then quantised them to 1/16th notes. I quantized the notes to makes sure that I was in time. Using this feature made make my track sound better because the piano riff is the base of my whole project.
Step recording
Clicking in
I used the clicking in feature on my hi-hat pattern. The hi-hat pattern has fast fills in /43 notes. To achieve the fast fills I changed my division time into 43ed notes and I clicked in 7 notes next to each other, which made it sound faster.
Editing midi
Inserting and deleting notes
When I was first creating my drum section I originally made the bass drum pattern wrong because there weren’t as many notes as there should be so I had to add in 3 notes to the beginning of the section using the clicking in the feature. To use this effect I used the piano roll setting and I added in the notes that were not right.
Pitch and note length
When I played my piano riff I played one note wrong so I changed the note to the right note. To do this I used my piano roll to move the notes I did this so the piano sequence will be correct. I was also able to change the length of the notes so they can all be the same length. This made the riff sound more fluid and cohesive.
Placement
Velocity
From my track, I have shown the use of velocity. When playing in my piano section I played the notes in different velocity’s however once after I played it in I changed some of the notes to a softer velocity. To improve this I could have made all the velocity’s the same to give it a more even texture.

Quantisation
I used the quantisation tool on my drum pattern. I used this because the drum pattern is the base of the song and it keeps the time so I had to make sure it was in time itself. I used this feature by highlighting all the notes and selecting the 16th notes on the quantised settings. After I did this I could see a noticeable difference in the track.

panning
i useed panning in the first section of the sng on the piano. i used the latch tool and moved the panner from left to right to created a modulating panning sound.
Tempo track
The tempo of this song is 115 bmp. I set the tempo of the track to this because this is the tempo of the original song. I set the tempo by going to the tempo of the track clicking on it and scrolling up to 115
choosing and combining sounds.
controlling expression
i used delay in my main piano part to add texture to the piano and to make the piano sound more like the original. the delay plugin i used was st delay. I got the delay by clicking o the plug-in section and adding delay.
Automation
The first section of the song starts with a piano riff and then after 4 bars the rest of the instruments come in. in this section, I used automation to add reverb to the beginning section of the piano and after 4 bars I decreased the reverb back down. I used this effect because the piano was playing alone and I used the reverb effect to give the piano a more reverberated sound.
midi controllers
the midi controller I used was an m-audio midi keyboard this keyboard uses a firewire connection to connect the midi keyboard to the computer.
controlling timbre
I used 8 different tracks with 6 different instruments. all the different instruments I used had different timbres, for example, the piano and the hi-hats have different timbres.
I used 8 different tracks with 6 different instruments. all the different instruments I used had different timbres, for example, the piano and the hi-hats have different timbres.
automation of instrument parameters
I used automation in the piano part to add more reverb into the first section of the sequence because I wanted to give the sound more sustain and ambiance.The reverb of the piano also gave it a nice
contrast compared to the other instruments which had none. To improve i could have used the echo feature so the track could sound more reverberate.
filter cutoff
i used filter cut off on my bass section. i did this by opening the eq setting on my inspector tab and opening single band section. this opened my options of different filter cut offs to use. for my bass i used the low bass filter cut off to give my bass more depth and low end.automation of filter cutoff
i used automation of filter cut off in my hi hat section. i used a low pass filter on the high
Arrangement
markers
I used markers in my track to locate the different sections. I used a marker to mark the intro, verse chorus and . I achieved this by right-clicking on the timeline and clicking add marker. once I had a marker set I would name it to the appropriate section. I used markers to make it easier for me to know what section of the song I'm in.
control of structure
in my rendition i had a few main sections. I made a verse section middle and a ending. i useded these different sections to make the song have more of a narrative and follow a guideline.
awareness of sections
When I had a loop of all the different components I started to arrange them. I copied all of the tracks and pasted them until I got to bar 93 because that’s how long the song is. The track starts off with a small intro section, which then leads to the verse, chorus verse bridge verse and outro. I used markers to display the different sections, using markers helped me to differentiate between the different sections.
building parts
control of texture
The texture of the song changes throughout. The song starts of with a monophonic texture with just the piano but by the first verse the texture has changed to a monophonic texture, and stays the same for the rest of the song.
introduction
My song started with an introduction, which was a 4 bar piano riff. The piano plays by itself to accentuate the piano. The monophonic texture of the piano makes the focus of the song on the piano.adding in the other instruments also gives the track more of a rhythmic feel.
middle
After my introduction, all of the instruments come in. Adding in more instruments gives the track a homophonic texture which creates a more full sound.
ending
towards the ending of the song all the parts stop together to give it a abrupt anticlimactic ending. When all the parts ended the piano still reverberates for a while to give the song a sustained feel.
Track automation

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